As long as I can remember I have enjoyed making things. So I decided to major in studio arts emphasizing in sculpture in college. After receiving my BFA I decided I wanted to share my passion, so I went back to school to get my teaching credential.
After teaching studio arts for 7 years, I realized I spent much of my days daydreaming about what I wanted to create. So, I decided to find a job where I was doing the making.
I ended up working in the Industrial Design shop at the Academy of Art University and eventually teaching classes in the ID department. As a result, I took a position as an industrial design product model maker, making product models for a variety of tech companies from the Bay Area and around the world. These experiences introduced me to a multitude of new materials and processes which I continue to use in my work.
At my latest position as an armature technician at Shademaker Production Company, I machined and assembled ball and socket armatures for a stop motion film for Disney.
My personal work includes aluminum casting, welding and fabrication, carpentry and wood carving, cnc machining, and cast resins. With a sculpture background I have a love of many materials and processes and I continue to learn and grow as a maker and artisan.
If you are interested in having anything custom made to suit your individual needs or taste, see my "Contact" page.
Thanks for reading.